Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| ocarina_characteristics [2024/02/23 20:32] – mete | ocarina_characteristics [2024/02/25 22:07] (current) – mete | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ==== CORE PARAMETERS | + | ====Parameters that effect the sound characteristics of an ocarina ==== |
| + | This is as complete as possible of a list of factors that effect the way an ocarina sounds. Ocarinas are frequently modeled in a very simplified manner that does not get at how many of | ||
| + | |||
| + | === CORE PARAMETERS === | ||
| Changing the parameter- | Changing the parameter- | ||
| Line 21: | Line 24: | ||
| Makes the ocarina require more air to play \\ | Makes the ocarina require more air to play \\ | ||
| Makes the ocarina require less air to play \\ | Makes the ocarina require less air to play \\ | ||
| + | |||
| + | Things that effect how quickly the ocarina sounds- \\ | ||
| + | Makes the ocarina take longer to speak \\ | ||
| + | Makes the ocarina take less time to speak \\ | ||
| === Properties that effect the core parameters === | === Properties that effect the core parameters === | ||
| Line 42: | Line 49: | ||
| shape of the labium edge (round, teardrop, rectangular, | shape of the labium edge (round, teardrop, rectangular, | ||
| size of voicing hole \\ | size of voicing hole \\ | ||
| + | proximity of solid surfaces to voicing such as face or sheltering \\ | ||
| + | proximity of tone holes near the voicing \\ | ||
| + | |||
| + | wall thickness- \\ | ||
| + | amount of wall on the note holes \\ | ||
| + | |||
| + | external factors- \\ | ||
| + | shape and size of room \\ | ||
| + | amount of echo (harmonic reinforcement) of room \\ | ||
| + | temperature \\ | ||
| + | Density of air \\ | ||
| + | elevation \\ | ||
| ===NOTES=== | ===NOTES=== | ||
| {{tag> | {{tag> | ||
