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ocarina_characteristics [2024/02/23 15:32] – mete | ocarina_characteristics [2024/02/25 17:07] (current) – mete | ||
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- | ==== CORE PARAMETERS | + | ====Parameters that effect the sound characteristics of an ocarina ==== |
+ | This is as complete as possible of a list of factors that effect the way an ocarina sounds. Ocarinas are frequently modeled in a very simplified manner that does not get at how many of | ||
+ | |||
+ | === CORE PARAMETERS === | ||
Changing the parameter- | Changing the parameter- | ||
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Makes the ocarina require more air to play \\ | Makes the ocarina require more air to play \\ | ||
Makes the ocarina require less air to play \\ | Makes the ocarina require less air to play \\ | ||
+ | |||
+ | Things that effect how quickly the ocarina sounds- \\ | ||
+ | Makes the ocarina take longer to speak \\ | ||
+ | Makes the ocarina take less time to speak \\ | ||
=== Properties that effect the core parameters === | === Properties that effect the core parameters === | ||
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shape of the labium edge (round, teardrop, rectangular, | shape of the labium edge (round, teardrop, rectangular, | ||
size of voicing hole \\ | size of voicing hole \\ | ||
+ | proximity of solid surfaces to voicing such as face or sheltering \\ | ||
+ | proximity of tone holes near the voicing \\ | ||
+ | |||
+ | wall thickness- \\ | ||
+ | amount of wall on the note holes \\ | ||
+ | |||
+ | external factors- \\ | ||
+ | shape and size of room \\ | ||
+ | amount of echo (harmonic reinforcement) of room \\ | ||
+ | temperature \\ | ||
+ | Density of air \\ | ||
+ | elevation \\ | ||
===NOTES=== | ===NOTES=== | ||
{{tag> | {{tag> |